| 2.1- ARMY CHOICE |
CHOOSE ANY ARMY FROM RAVENING HORDES, FORCES OF FANTASY, OR LEGACY ARMIES |
| 2.2-MUSTERING YOUR FORCE |
You will require an army of no more than 1,500 points to play at this event. Details for choosing your army can be found in the Warhammer Armies section of the Warhammer: the Old World rulebook (page 276).
When mustering your force please use the most up to date rules found in the Ravening Hordes and Forces of Fantasy publications, and any Arcane Journals, FAQs, errata, and beta rules found via www.warhammer-community.com/faqs. You can use either the Grand Army composition list for your chosen faction or you can use an Army of Infamy list from your faction’s Arcane Journal.
Muster lists should be presented in an easy-to-read format, including which model is your General, all relevant weapon selections and unit upgrades, including any magic items etc that should be selected prior to a game with limited extraneous information. Please ensure you have the points values of all your models and upgrades included. |
| 2.3 Modelling and Painting |
All miniatures in your collection must be Games Workshop or Forge World miniatures (excluding basing or scratch built components), and be fully assembled.
For any converted or scratch built models, you must seek permission from tournament organizers. Pictures can be submitted to akronbrewbrawl@gmail.com or to the event discord, including photos of the models in question where possible, at least two weeks
before the event. If you do not obtain permission for conversions before this date, you run the risk of them being removed from play, or possibly incurring score penalties.
A Note on Basing: Many models are no longer produced on the bases they originally came with. Wherever possible, base your models as per the Base Size section of their profile, or a converter movement tray must be used to give the unit the correct size footprint |
| 3.0 THE PLAYERS CODE & POLICIES |
3.1 Everybody Loses from Time to Time.
Finally, be ready to lose a few games of Warhammer! It seems an odd thing to say, but it is in the nature of any event that only a few players (at most!) will finish the event without a loss. Barring ties, half of you will lose your very first game of the event, in fact!
Winning with skill and grace is a rewarding and perfectly acceptable goal. Losing with skill and grace, however, is both more challenging and more laudable. These events present you the opportunity to build friendships with fellow hobbyists who share your interests – friendships you can renew and celebrate every time you travel to Warhammer World or local events. A single great friendship built out of your experiences at these will outweigh any number of individual victories across your battles this weekend. In fact, if you do your best, have a great time, and build some lasting friendships… you haven’t really lost at all! |
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3.2 Judges
Event staff will be prominently visible in the tournament hall throughout the event and hold the final say on all game rules and tournament issues. Individual rulings, however, are never binding precedent – it’s a game, not a court of law. Rulings will always be based on correct rules interpretations rather than adhering to previous precedent. When calling for assistance, please be prepared to provide any relevant rules to the particular question.
A Note on Active Judging: At the Akron Brew Brawl, judges are empowered to actively stop instances of illegal play, with or without a player’s specific request for intervention. If a player has concerns at any point, they are always welcome and encouraged to call a judge. While we will not have judges at every table, and we cannot stop every instance of a minor misplay, our goal here is to make sure all the games at the Akron Brew Brawl are enjoyable for everyone. |
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3.3 Quit Policy
We expect all players to see the game through to the very end and not concede, as doing so can impact tiebreakers
and, ultimately, the final rankings. In the unlikely event that a player does concede before the game has reached its
natural conclusion, then the conceding player earns a loss and zero points. The winning player records a major victory
and maximum points for their grand strategy and battle tactics for the rounds remaining.
Of course, if you have some kind of emergency that means you can’t proceed, just let the event staff know right away. |
| 4.0 TOURNAMENT FORMAT |
The Games
The event will be a three game event. The
following scenarios will be played in a
random order determined on the day:
• Open Battle
• Flank Attack
• Meeting Engagement
• Mountain Pass
• Command and Control
Please note that the Historical Recreations rules will not be used at this event. |
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4.1 Scoring
At the end of each game please input your scores onto Best Coast Pairings. These will then be used to calculate the Best
General standings. Victory Points are awarded for the following:
• Dead or Fled
• The King is Dead
• Trophies of War
• Scenario Objectives
• Special Features
Full details on how these are calculated and the number of points available for each one are detailed on page 286 of the Warhammer: the Old World rulebook. |
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4.1.1 Best General
The overall winner will be determined by the number of victories achieved at the event. Players will then be split using the following tiebreakers:
• Strength of Schedule
• Total Victory Points scored in games
A Note on Results Reporting.
Many players around the world happily participate in independently-run, often local ranking systems. Where relevant
(such as the ITC), we will submit results
sorted by Generalship for these standings. |
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4.4 Pairings
Your opponent for your first game will be randomly determined. Subsequent rounds will be organized using a Swiss system where you will be paired randomly with another player on the same record. If you ever find yourself facing off against a player you have faced previously please contact a member of the events team. |
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4.5 Event Awards
The Warhammer: The Old World hobby is multifaceted; including social, gaming, and artistic components. With that in mind we will award the following prizes:
• Best General 1st, 2nd, 3rd – these will be the players with the best record over the course of the event (see 4.1.1) |
| 5.0 TERRAIN |
5.1 Table Layouts
Terrain will be set out on tables prior to Game 1. Before each game please follow the rules for objective and terrain placement for the Pitched Battle you are playing. If you have any issues with terrain
placement please ask one of the Event staff for assistance.
The rules for each terrain piece can also be found in the Warhammer: the Old World rulebook. If the terrain is based then that base is used to define if a model is Wholly On Terrain. |